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Lucille Alleyson

Junior Game Designer

Personal projects

The Voicebending Projet (Avatar Realms )

http://www.avatar-realms.net/article/page/korra/voice


The Voicebending Project is a project aiming to dub all episodes of  The Legend of Korra in french.  Over the 4  seasons of this cartoon, only the first one exists in french dubbed version.

 

My part in this project:

•    Writing

     o    Translation

     o    Adaptation of the text from the time and/or animation
•    Casting

     o    Casting the voice actors

Mod Minecraft (Avatar Realms)

http://www.avatar-realms.net/minecraft/


Avatar Realms is a multiplayer Minecraft server with several complex plugins, including a bending plugin. The universe and most of the gameplay is based on "Avatar the Last Aribender" and "The Legend of Korra" cartoons.

 

My part in this project:

•    UI Designer
    o    Interface creation
    o   UI ergonomy
•    Texturing
    o    Creation of textures based on existing resource pack

•    Tweaks, settings and playtest

 

Goal :

Incorporate  UIs to the server that allow to get a better understanding of the existing and new plugins: spell binding managment, faction plugin mangment, incorporation of a bank and economy plugin.

Cape & Hearty
(Global Game Jam 2013 )

https://www.facebook.com/pages/GGJ-2013-Cape-Hearty/


Cape & Hearty is a game created for the 2013 la Global Game Jam.
The 2013 theme was  "heart" or "heartbeat" and we had to  create the concept and the game in 48h.

 

My part in this project:

•    Game Designer
•    Level Designer

 

 

Goal  :

In Cape & Hearty, the player plays as Hearty a shadow silhouette with a colored cape. In this dreamlike universe, Hearty can hear a heartbeat and he must find the heart. The closer he is from the heart, the faster  and the stronger the heartbeat is. The gameplay elements rythm and paths are linked with the heartbeat.

Prespawn (Avatar Realms)(previously Avatar State)

http://www.avatar-realms.net/minecraft/


Avatar Realms is a multiplayer Minecraft server with several complex plugins, including a bending plugin. The universe and most of the gameplay is based on "Avatar the Last Aribender" and "The Legend of Korra" cartoons.
The«Prespawn» is the place where the players appear for the first time on the server. It is the time to teach them the rules and the handling of the plugins. This huge building is a tutorial dor new players.

 

My part in this project:

•    Game Designer
    o    Work on tutorial texts
    o    Work on the quizzes
•    Level Designer
    o    Level Design of the building
    o    Level Design of the bending test-rooms (class choice)

 

Purpose of the building :

 Teaching new players how to communicate, the communication rules and what are the factions. Making them test all the available classes and teach them how to play them..

Lightning Temple (Avatar State)

http://avatar-state.net/

 

The «Lightning Temple» is the place where experienced players from the "Fire" class (firebenders) can choose the "Lightning" specialty, it's a temple with several trials for the player..

 

My part in this project:

•    Game Designer
    o    Riddle création
    o    Tweaking and setting the damages and the traps
•    Level Designer
    o    Level Design of the temple and the traps
    o    Positioning the temple to make it hard to reach

 

Purpose of the construction :

Hard temple, made of traps and a riddle. The player needs to find the temple, do a complex jump trial, go through a labyrinth and solve a riddle.

Drainbending Temple (Avatar State)

http://avatar-state.net/

 

The «Drainbending Temple» is the place where experienced players from the "Water" class (waterbenders) can choose the "Drainbending" specialty, it's a temple with several trials for the player..

 

My part in this project:

•    Game Designer

    o    Tweaking and setting the damages and the traps
•    Level Designer
    o    Level Design of the temple and the traps
    o    Positioning the temple to make it hard to reach

 

Purpose of the construction :

Hard temple, made of a deadly labyrinth. The player needs to find the temple and go through a labyrinth. In it the player must deal with breathing and sens of direction.

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