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Lucille Alleyson

Junior Game Designer

Up DEE (ARIES)

http://updee.slize.ch/fr/


Up DEE is an 1 year long graduation project of 8 students.

 

My part in the project :

•    Game Designer : GDD, establishing and tweaking classes, intern documents

•    Communication manager : social network managment, marketing documents

•    Storyline : timeline and full background creation

 

Goal :

Play as Lyv, a young woman waking up from a heavy cryogenic sleep of 200 years.When she awakes everything has changed, there is no sign of human life, plants have regained control over the landscape and the only being on which Lyv can rely on to understand what happened and get out is Up DEE : the little prototype-robot.With his help and the GEM; a mechanism of energy as powerful as a star, Lyv will have to reactivate sleeping robots to lead them in her quest for truth and the search for her people.
Why are the humans gone? Why is she the only one left ?

ARIES projects

Lightmare (ARIES)

 

 

Lightmare is an UDK project with a 10 days deadline, made only with Kismet scripting.

 

My part in this project:

•    Project manager
•    Game Designer
    o    Assets importation

 

Goal :

The player is a child waking up in a nightmare. There's no light, so to be comforted and to end the nightmare, the child must light every room. To help him in his quest, the child got a night-light ball, the only light in this nightmare. He must use it to solve the puzzles in every room. but be careful, if the child gets too far from the night-light he's gonna be scared and he'll be lost in the nightmare forever.

Machu Picchu (ARIES)


Machu Picchu is a level design assignment. I had to create a target shooter game (with Kismet) with the Machu Picchu theme. I also had to analze the place and put something "random" in the gameplay.

 

My part in this project:

•    Level Designer
•    Game Designer
•    Kismet

 

Goal :

The player must shoot 5 glowing spheres on the Machu Picchu to suceed. The spheres  randomly glows one by one and the player must find the current glowing sphere and shoot it before finding the next one and repeat the operation. There's also a time-scoring.

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